Design a two-screen clickable prototype in Figma for the real product idea you chose in task two. The two screens must be connected by at least one working navigation (tapping a button or element moves from screen one to screen two), use a restrained palette of no more than four colors, and use at least two distinct text sizes for hierarchy. Publish a view-only prototype share link that opens for someone without a Figma account, then send it to one real person and collect their written reaction. This is a complete run of the course loop: idea, design, prototype, share, learn.
Keep the two screens to a single small flow, for example a home screen and one detail or confirmation screen, rather than a whole app. Reuse the frame-as-screen and four-color, two-size discipline from tasks four and five so you are not inventing new decisions under pressure. Before sending the link, always test it yourself in an incognito window and on your phone, because a logged-in preview will look fine even when the access setting is wrong. Ask your tester the what-is-this question BEFORE they tap anything, so you learn whether the screen communicates on its own.
Idea: FocusList helps busy students keep one daily priority instead of a giant to-do list. Link: https://www.figma.com/proto/AbC123XyZ/FocusList?node-id=1-2&starting-point-node-id=1-2 Screens: (1) Home, showing today's one priority as a card with a blue Add priority button. (2) Add-priority, a simple form with a text field and a Save button. Tapping Add priority on Home navigates to Add-priority. Colors used: #4F46E5 (accent), #1F2937 (text), #F3F4F6 (background), #FFFFFF. Text sizes: 24px heading, 16px body. Tester Q1 (what is this / who for): 'Looks like a really stripped-down to-do app for people who get overwhelmed.' Tester Q2 (what would you tap first): 'The blue Add priority button, obviously.' Next change: Add a checkmark control on the Home card so the priority can be marked done, since the tester asked how do I complete it.